Yinlin
Type: DPS
Raity: A
- 5
- Electro
- Rectifier
Introduction
Yinlin is a Limited 5* A Tier DPS Resonator of the Electro Element, she uses a Rectifier as her main weapon to deal Electro damage to all enemies surrounding her, inflicting them with debuffs.
Basic Attribute Details
Level
- HP 880
- ATK 32
- DEF 97
- Energy Regen 100%
- Crit.Rate 5%
- Crit.DMG 150%
Resonance Chain
1
When the Resonance Skil Thunder Summoning hits a target with a "SinBinding Mark", the damage is increased by 70%.
2
The damage of "Judgment Attack" is increased by 100%, and an additional 5 "Judgment Values" are recovered when hit.
3
"Punishment Mark" can be triggered once every 0.75 seconds, and the damage of "Judgment Thunder" is increased by 15%.
4
After casting the Resonance Liberation Breaking Thunder Strike, the attack of the characters in the team is increased by 20% for 12 seconds.
5
When the Resonance Liberation Breaking Thunder Strike hits a target with a "Sin Binding Mark" and"Punishment Mark", the damage is increased by 100%.
6
After casting Resonance Liberation Breaking Thunder Strike, when Yinlin's Basic Attack hits a target with a "Punishment Mark", it will additionally trigger "Judgment Thunder",each Basic Attack can trigger once, the state lasts for 10 seconds, and can be triggered up to 4 times.
Skills
- Basic Attack (Zapstring's Dance)
- Resonance Skill (Magnetic Roar)
- Forte Circuit (Thousand Faces)
- Resonance Liberation (Sky-breaking Thunder Strike)
- Intro Skill (Silversnow)
- Outro Skill (Electro Strategy)
Skill Info
Basic Attack
Yinlin controls the puppet "Zapstring" to attack, up to 4 segments of attack, causing Electro damage.
Heavy Attack
Consumes Stamina, controls the puppet "Zapstring" to attack, causing Electro damage.
Mid-air Attack
Consumes Stamina, retrieves the puppet "Zapstring" and crashes to the ground, causing Electro damage.
Dodge Counter
After a successful Dodge within a certain time, using Basic Attack will attack the target, causing Electro damage.
puppet "Zapstring" and the target, and grant a "Sin Binding" mark. When Basic Attack hits the target, The "Sin Binding" mark disappears when Yinlin leaves the field.
Skill Detail
Part 1 Damage
Part 2 Damage
Part 3 Damage
Part 4 Damage
Heavy Attack Damage
Heavy Attack Stamina Consumption
Heavy Attack Derivative Damage
Mid-air Attack Damage
Mid-air Attack Stamina Consumption
Evasion Attack Damage